ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:05:50 GMT 1
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:10:49 GMT 1
Daxx im not sure what you mean with the caps. i understand that the cap is 5 but then how oes volke have 18 stamina? Volke has 18 stamina from the 75 stat points that every character gets. Each character starts off with 75 stat points to fill in the following stats so it'll bring uniqueness. so when you put 18 stats in Stamina you have 57 stat points left to fill in for the rest.
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:11:46 GMT 1
i get that much but im still not sure of the caps. i see your trying to prevent 75 points in defense or somthing like that but you said the cap is 5
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:21:07 GMT 1
Oh I see what you're saying. I think you got caps mixed up. lol What I mean by caps I mean by like check marks. I'll change it tho
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:23:37 GMT 1
Fixed I think it'll make more sense now.
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:23:55 GMT 1
how come 20 agility means +4 crit and miss?
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:25:39 GMT 1
ok i got it. if there are 18 points in, stamina, what is the bonus? 3 or 4?
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:28:17 GMT 1
so 5 points in Weapon AP means 1 +?
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:28:39 GMT 1
so 5 points in Weapon AP means 1 +?
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:35:16 GMT 1
no for each 5 points you get +50AP and for each 1 you get +10AP because 10x5=50. Which means each point is +10AP and 5 is +50AP
Stamina you get +100hp for each 5 for every 1 you get +20hp
but meh I shoulda just said each point is +10AP and +20hp
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:41:05 GMT 1
yea i think u should have. this means each point in agility is worth how much? 1 bounus?
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:43:34 GMT 1
No, every time you hit 5 points on Agility you get +1 crit and miss chance.
Everything else is the same.
Also Fixed on the stat problem.
Crit chance and Miss chance will be determine once everyone agrees.
|
|
ZIE
Master firebender
ONOEZ!!!!
Posts: 1,983
|
Post by ZIE on Jun 19, 2008 19:48:39 GMT 1
so Zrycc would be like this
Stamina + 15 (this means plus 300 hitpoints, and a total of 10,300)
Agility + 20 (this means +4 crit chance and +4 miss chance)
AP+ 20 (this means +200 weapon attack power. If i hit, 200 damage is added)
DP+ 20 (this means +200 defence. If an enemy hits me for 600, i take 200 less.)
Bending AP +0
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:51:24 GMT 1
Stamina you get +100hp for each 5 for every 1 you get +20hp but meh I shoulda just said each point is +10AP and +20hp so Zrycc would be like this Stamina + 15 (this means plus 300 hitpoints, and a total of 10,300) Agility + 20 (this means +4 crit chance and +4 miss chance) AP+ 20 (this means +200 weapon attack power. If i hit, 200 damage is added) DP+ 20 (this means +200 defence. If an enemy hits me for 600, i take 200 less.) Bending AP +0 please tell me if im getting this Yep absolutely perfect Tho make sure you put in your Total HP, AP, DP, and how many stat points you used. Finally someone with a brain figures this out. Tho I am bad at explaining things.
|
|
daxx32
Skilled earthbender
Posts: 694
|
Post by daxx32 on Jun 19, 2008 19:54:09 GMT 1
I say for crits, a die is rolled and a coin is flipped. if the coin is heads and the die is 6, its a crit. what are your thoughts on that? Yes I was thinking of that but this will be the process for critting. flip coin to see if hit--->> dice hits 6--->>Flip coin for crit. Lands on heads= crit, lands on tails=no crit Each time you gain a crit chance that means you get another flip of the coin if the coin lands on tails. So let's say I have +4 crit chance that means I have 4 chances to get heads when flipping a coin for a crit.
|
|